Splitgate 2 Reportedly Spent $400K on Streamers โ But the Game Is Gasping for Air
Despite a heavy investment in marketing, Splitgate 2 is struggling just weeks after its explosive launch. Reports now reveal the developer spent over $400,000 on streamers, but player retention has cratered, and the studio is scrambling.
๐ธ Big Spend, Bigger Decline
- According to an analytic estimate shared via OpenCritic, 1047 Games spent approximately $408,542 on influencer and streamer marketingโprimarily through Twitch, which captured over 80% of the investment despite generating less than 20% of actual views.
- The move seemed bold, but the returns have not followed.

๐ Player Base Shrinks by Over 90%
- Splitgate 2 launched on June 6, 2025, with a peak concurrent player count of around 25,785 on Steam.
- Less than a month later, that number has dropped to around 1,000โ4,000 peak, signaling a steep 84โ96% decline.
- Criticism cited over-monetization, lack of ranked play, rushed mechanics, and controversial marketing missteps, including CEO Ian Proulxโs “Make FPS Great Again” hat cameo.
๐ ๏ธ Studio Admits Mistakes, Plans Relaunch
- Acknowledging launch misfires, 1047 Games announced it will โunlaunchโ the full release and return Splitgate 2 to beta status for a full overhaul. Men’s layoffs are underway as part of the restructuring.
- Planned changes include improved portal mechanics, simplified monetization, classic modes, a revamped progression system, and a renewed focus on player feedback.

๐ค What It Means
- Marketing money alone isnโt enough: Despite large influencer payouts, player drop-off remained rapid.
- Bonkers launch pricing strategies backfired: Expensive skin bundles and empty progression boxes frustrated fans early.
- Community trust matters: Controversial marketing choices and faulty launch decisions exacerbated fallout.
๐ฎ Final Thoughts
Splitgate 2โs unprecedented early marketing budget could have been used as a boostโbut instead it may have highlighted deeper misalignment between hype and substance. The titleโs plummet from a strong debut to near obscurity within weeks reflects deeper issues within live-service launch strategy.
