In what could be one of the biggest early reveals of the year, screenshots and new gameplay details from the long-rumored Elder Scrolls IV: Oblivion Remastered have leaked online — and fans are already buzzing with excitement (and speculation).
The leak, which surfaced via a private developer build reportedly shared to a QA testing forum, gives us our first real look at what appears to be a modernized version of Bethesda’s 2006 fantasy RPG masterpiece, running on updated technology and packed with visual overhauls.
🖼️ Screens Reveal Stunning Upgrades
The leaked images show off several iconic locations in Cyrodiil, including:
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The Imperial City with high-res textures, dynamic lighting, and a completely revamped draw distance
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Anvil’s coastlines with realistic water physics and updated environmental effects
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A new version of the Oblivion Gates, now featuring molten particle effects and updated Daedric architecture
Character models and gear also appear to have been significantly enhanced, bringing them more in line with modern RPG standards while retaining Oblivion’s classic art style.
🧱 What We Know About the Remaster (So Far)
According to accompanying leaked documents and forum sources:
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The remaster is being built in Unreal Engine 5, rather than Creation Engine
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It’s being co-developed by a third-party support studio, rumored to be Virtuos (the same team behind recent remasters like The Outer Worlds: Spacer’s Choice Edition)
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The project is code-named “Tamriel Reborn” internally
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The game will include all original DLC, including Shivering Isles and Knights of the Nine
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A 2025 release window is being targeted for PC, PlayStation 5, and Xbox Series X|S
It’s currently unknown whether mod support will be as extensive as in the original PC release, but the remaster is said to come with a built-in photo mode and accessibility options previously unseen in the Elder Scrolls series.
📢 Official Word? Not Yet.
As of now, Bethesda has not officially confirmed the existence of the Oblivion remaster. However, earlier reports from 2023 suggested the project was in early development as part of a broader initiative to revive classic Bethesda titles on modern hardware — including Fallout 3 and Oblivion.
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